Star Wars Episode 1 The Phantom Menace Game Mac
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It's always particularly disappointing when a Star Wars game fails to meet the standards that you think it should. Sure, The Phantom Menace has some gorgeous graphics, awesome sound...and even a copy of the music video included on the disc (if a little grainy), but it suffers from numerous tiny niggles that ruin it. First, there's the sort of top-down view, something that makes you feel like you're wandering around looking at your feet all the time. You can never see very far in front of you, and there is nothing on screen to give you any sense of direction...something that's especially annoying in the less action-oriented 'adventure' sequences. Speaking of those sequences, the fact that key gameplay points are fixed to conversation set-pieces is irritating too. You know you have to find Anakin in Mos Espa, but if you haven't had the right chat with the right person, he doesn't appear. It makes sense, but the way the game guides you...it feels very clumsy. Throw in some overly sensitive controls that make the 'platform game' bits unnecessarily challenging and you have something akin to Jar-Jar on the annoy-o-meter. If you battle on, it follows the movie in a satisfactory manner, but it inconveniences you so often that you might give up halfway through. After all, you know what happens at the end.
Star Wars: Episode I - The Phantom Menace Trailer Two Jedi escape a hostile blockade to find allies and come across a young boy who may bring balance to the Force, but the long dormant Sith resurface to claim their old glory.
As a big fan of the flick, I can overlook most of this game's flaws, except for one biggie--the poor control. Jumping from platform to platform is more than a chore; it's annoying, falling forces you to loop back through terrain you already covered. The game does look nice, and the voice acting is well done (the voices for Jar Jar and Watto were done by the same actors from the film). Deflecting lasers with your saber is the best thing about this game.
Star Wars: Episode I - The Phantom Menace From PCGamingWiki, the wiki about fixing PC games This page is a stub: it lacks content and/or basic article components. Star Wars Episode I: Racer is a racing video game based on the podracing sequence featured in Star Wars: Episode I – The Phantom Menace. Unlike the film, Episode I: Racer allows players to follow any racer they choose. The game features all of the racers and race course on Tatooine featured in The Phantom Menace.
I agree with John that Episode One lacks that special something you expect from a game based on such an incredible universe, but it's stilt cool walking around and kicking ass as a Jedi. But let's step back a bit and pretend the thing isn't associated with Star Wars--that it's just some generic action/adventure game. As such, it's only average. It has decent game-play and incredible music and dialogue but not much else. Some levels are pretty tedious.
TPM wasn't as bad as I had expected (the PC version was panned awhile back), but that's not saying a whole lot. Doing an action/adventure based on the movie can be tricky. To make the game playable and lengthy, they had to tweak with the flow of events. This automatically backfires because nobody wants scenarios that aren't in the movie. Plus, you can't change views so the top-down camera position can be obstructive at all the wrong times.
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Star Wars: Episode I – The Phantom Menace is an epic space fantasy action-adventure role playing video game released by LucasArts and based on the film of the same title. The game is set in several different settings seen within the film, and contains heavy RPG elements alongside its largely adventurous action-oriented game world. More open-ended than the majority of 3D games at the time, the project was notably innovative for its decade. The game is set during the timeline of the film, with players taking on the role of Qui-Gon Jinn, Obi-Wan Kenobi, and several other characters from the film. Each playable character has a unique weapon and ability. The game also features open environments to explore at the player's leisure, and dozens of NPCs with unique dialog.
The game was a commercial success, selling over 337,866 copies of the PC version alone by 2000. The game received high praise for its RPG-style gameplay, appealing graphics, and story, however, criticisms for its camera angles and voice acting were prevalent. Featuring varied environments, expansive character feedback and development, and a decent artificial intelligence system, The Phantom Menace is considered to be a 'gem' in the classic gaming community. For its time, the game managed to attract a cult following.
Star Wars Episode I The Phantom Menace Game
Plot
The plot closely follows that of the film, although it expands on some minor events that were not present in the original film, or shows them from a different character's point of view. For example, it follows Queen Amidala and Captain Panaka's journey on Coruscant during Anakin Skywalker's interview in the Jedi Temple—something that is never shown or mentioned in the film since the film follows Anakin's point of view.
The storyline mainly surrounds Jedi Master Qui-Gon Jinn and his apprentice, Obi-Wan Kenobi. The story features several boss fights, such as a Tusken Raider Chieftain, Jabba's Pit Beast, and Sith Lord Darth Maul.
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Star Wars Phantom Menace Game Pc
Star Wars: Episode I – The Phantom Menace System Requirements
- Operating System: Microsoft Windows XP
- Processor: Pentium 133
- RAM: 16 MB
- Video Card: 8 MB
- Hard disk space: 597.6 MB